Pretty much maintain their rank before you start actually beating the game.
It's beat the first maverick as the one you want to main. Mega Man 6 was the last of the saga of Megaman Games released for the Nintendo Entertainment System. In the United States and Canada, Mega Man 6 was released by Nintendo of America instead of Capcom. Once you're at about 9 hours, that's where you start playing as X.įor Zero, because of the Hunter Rank SA bonus, he can start earlier than X, so waste time with X until you're at about 10~11 hours left. Mega Man 6 (JP:) (written in-game as MEGA MAN VI) is a Nintendo Entertainment System video game released by Capcom in 1993. You might need to launch the rocket/cannon early because you could run out of time with X. So if you intend to get all 8 with X, waste time with zero until you have about 8 or 9 hours. The reason for this is because dying game over will actually de-rank them, so you want to keep them at their minimum rank (It's easier to do with Zero because he starts at SA). Mega Man 6 (known in-game as Mega Man VI, and known in Japan as Rockman 6: Shijou Saidai no Tatakai, which loosely translates to 'Rockman 6: The Greatest Battle in History') is a side-scrolling action platformer developed and published by both Capcom (in Japan on October 5, 1993) and Nintendo (in North America on March 15, 1994) for the Nintendo Entertainment System. So if you're going to try to unlock all the parts with X, you need to waste time with Zero, and vice-versa if you intend to main Zero.
With that said it plays very similar to Mega Man 5, but has some major changes in play, perhaps to counter the running out of ideas part.
It seems by now that the series is starting to run out of ideas, 6 games in 6 years. Depending on who you are going to main, you'll need to waste time with the other character. This is it, the final game in the Mega Man Legacy collection. Originally posted by chibi310:To get everything you need to waste time.